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21PZC-15.PZS
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INI File
|
1999-02-05
|
10KB
|
647 lines
[SCENARIO]
Time = 1400
Type = SINGLE
Duration = 12
Major = 60
Minor = 40
EndScen01 = 22,REACH 1644,572,2524,1452
EndScen02 = 2,DESTROY TANK
EndScen03 = 2,DESTROY AFV
[ARTILLERY_MISSIONS]
[AIRSTRIKE_MISSIONS]
[RENDERING]
MaxZ = 4800
Weather = Clear
[TERRAIN]
Map = 21PZC-15-T
Surface = 21PZC-15-S
Amplitude = 100
Set = Desert
[LANDSCAPE1]
Image = Tree2
Width = 64
Height = 128
Area = -41, -1758, -40, -1757
Count = 1
Distribution = RANDOM
[LANDSCAPE2]
Image = Tree2
Width = 64
Height = 128
Area = -37, -1703, -36, -1702
Count = 1
Distribution = RANDOM
[LANDSCAPE3]
Image = Tree2
Width = 64
Height = 128
Area = -72, -1740, -71, -1739
Count = 1
Distribution = RANDOM
[LANDSCAPE4]
Image = Tree2
Width = 64
Height = 128
Area = -96, -1758, -95, -1757
Count = 1
Distribution = RANDOM
[LANDSCAPE5]
Image = Tree2
Width = 64
Height = 128
Area = -101, -1718, -100, -1717
Count = 1
Distribution = RANDOM
[LANDSCAPE6]
Image = Tree2
Width = 64
Height = 128
Area = 1210, 1862, 1211, 1863
Count = 1
Distribution = RANDOM
[LANDSCAPE7]
Image = Tree2
Width = 64
Height = 128
Area = 1265, 1901, 1266, 1902
Count = 1
Distribution = RANDOM
[LANDSCAPE8]
Image = Tree2
Width = 64
Height = 128
Area = 1339, 1842, 1340, 1843
Count = 1
Distribution = RANDOM
[LANDSCAPE9]
Image = Tree2
Width = 64
Height = 128
Area = 1310, 1872, 1311, 1873
Count = 1
Distribution = RANDOM
[LANDSCAPE10]
Image = Tree2
Width = 64
Height = 128
Area = 1339, 1825, 1340, 1826
Count = 1
Distribution = RANDOM
[LANDSCAPE11]
Image = Tree2
Width = 64
Height = 128
Area = 1330, 1892, 1331, 1893
Count = 1
Distribution = RANDOM
[LANDSCAPE12]
Image = Tree2
Width = 64
Height = 128
Area = 1350, 1856, 1351, 1857
Count = 1
Distribution = RANDOM
[LANDSCAPE13]
Image = Tree2
Width = 64
Height = 128
Area = 1315, 1887, 1316, 1888
Count = 1
Distribution = RANDOM
[LANDSCAPE14]
Image = Tree2
Width = 64
Height = 128
Area = 1400, 1846, 1401, 1847
Count = 1
Distribution = RANDOM
[LANDSCAPE15]
Image = Tree2
Width = 64
Height = 128
Area = 1196, 1911, 1197, 1912
Count = 1
Distribution = RANDOM
[LANDSCAPE16]
Image = Tree2
Width = 64
Height = 128
Area = 1280, 1927, 1281, 1928
Count = 1
Distribution = RANDOM
[LANDSCAPE17]
Image = Tree2
Width = 64
Height = 128
Area = 1241, 1891, 1242, 1892
Count = 1
Distribution = RANDOM
[LANDSCAPE18]
Image = Tree2
Width = 64
Height = 128
Area = -1087, 947, -1086, 948
Count = 1
Distribution = RANDOM
[LANDSCAPE19]
Image = Tree2
Width = 64
Height = 128
Area = -1071, 972, -1070, 973
Count = 1
Distribution = RANDOM
[LANDSCAPE20]
Image = Tree2
Width = 64
Height = 128
Area = -1042, 1027, -1041, 1028
Count = 1
Distribution = RANDOM
[LANDSCAPE21]
Image = Tree2
Width = 64
Height = 128
Area = -1076, 1061, -1075, 1062
Count = 1
Distribution = RANDOM
[LANDSCAPE22]
Image = Tree2
Width = 64
Height = 128
Area = -1081, 1045, -1080, 1046
Count = 1
Distribution = RANDOM
[LANDSCAPE23]
Image = Tree2
Width = 64
Height = 128
Area = -1117, 1061, -1116, 1062
Count = 1
Distribution = RANDOM
[LANDSCAPE24]
Image = Tree2
Width = 64
Height = 128
Area = -1145, 1045, -1144, 1046
Count = 1
Distribution = RANDOM
[LANDSCAPE25]
Image = Tree2
Width = 64
Height = 128
Area = -1130, 980, -1129, 981
Count = 1
Distribution = RANDOM
[LANDSCAPE26]
Image = Tree2
Width = 64
Height = 128
Area = -1137, 1000, -1136, 1001
Count = 1
Distribution = RANDOM
[STRUCTURE1]
Mesh = dsrtpal
Location = -60, -1758
Orientation = SOUTH
[STRUCTURE2]
Mesh = dsrtpal
Location = -91, -1738
Orientation = WEST
[STRUCTURE3]
Mesh = dsrtpal
Location = -77, -1720
Orientation = NORTH
[STRUCTURE4]
Mesh = Dsrthut
Location = -60, -1698
Orientation = SOUTH
[STRUCTURE5]
Mesh = Dsrthut
Location = -42, -1728
Orientation = WEST
[STRUCTURE6]
Mesh = dsrtpal
Location = 1330, 1865
Orientation = EAST
[STRUCTURE7]
Mesh = dsrtpal
Location = 1208, 1887
Orientation = WEST
[STRUCTURE8]
Mesh = dsrtpal
Location = 1248, 1922
Orientation = NORTH
[STRUCTURE9]
Mesh = dsrtpal
Location = 1313, 1831
Orientation = EAST
[STRUCTURE10]
Mesh = dsrtpal
Location = 1078, 1756
Orientation = EAST
[STRUCTURE11]
Mesh = Dsrthut
Location = 1248, 1862
Orientation = EAST
[STRUCTURE12]
Mesh = Dsrthut
Location = 1295, 1897
Orientation = SOUTH
[STRUCTURE13]
Mesh = Dsrthut
Location = 1370, 1837
Orientation = WEST
[STRUCTURE14]
Mesh = Dsrthut
Location = -1082, 990
Orientation = NORTH
[STRUCTURE15]
Mesh = Dsrthut
Location = -1097, 1047
Orientation = SOUTH
[STRUCTURE16]
Mesh = dsrtpal
Location = -1052, 1007
Orientation = EAST
[STRUCTURE17]
Mesh = dsrtpal
Location = -1066, 1030
Orientation = EAST
[STRUCTURE18]
Mesh = dsrtpal
Location = -1112, 1015
Orientation = WEST
[TANK_PLATOON1]
Commander = AI
Name = Pz III/J 1
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Reserve,MINUTES 2
Order2 = Attack,TANK
Order3 = WayPt,-1245,0
Order4 = WayPt,-955,290
Order5 = WayPt,-920,385
Order6 = WayPt,-460,845
Order7 = WayPt,515,845
Order8 = WayPt,695,1025
Order9 = WayPt,1285,1025
Order10 = WayPt,1715,1025
[TANK11]
Type = PanzerIIIJ
Location = -1370, 0
Orientation = WEST
Name = Leader
Crew = 75,75,75,75
Texture = Camo
[TANK12]
Type = PanzerIIIJ
Location = -1405, 35
Orientation = WEST
Name = Unit 1
Crew = 75,75,75,75
Texture = Camo
[TANK13]
Type = PanzerIIIJ
Location = -1402, -36
Orientation = WEST
Name = Unit 2
Crew = 75,75,75,75
Texture = Camo
[TANK_PLATOON2]
Commander = AI
Name = ST I 2
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,-1105,140
Order3 = WayPt,-1240,5
[TANK21]
Type = BStuartM3
Location = -985, 262
Orientation = NORTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK22]
Type = BStuartM3
Location = -945, 306
Orientation = NORTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK23]
Type = BStuartM3
Location = -967, 282
Orientation = NORTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON3]
Commander = AI
Name = CR I 3
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,-705,605
Order3 = WayPt,-895,415
[TANK31]
Type = CrusaderI
Location = -502, 805
Orientation = EAST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK32]
Type = CrusaderI
Location = -482, 822
Orientation = EAST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK33]
Type = CrusaderI
Location = -465, 845
Orientation = EAST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON4]
Commander = AI
Name = CR I 4
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,686,1025
Order3 = WayPt,546,885
[TANK41]
Type = CrusaderI
Location = 830, 1025
Orientation = EAST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK42]
Type = CrusaderI
Location = 860, 1025
Orientation = EAST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK43]
Type = CrusaderI
Location = 890, 1025
Orientation = EAST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON5]
Commander = AI
Name = CR I 5
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,-197,860
Order3 = WayPt,-450,860
[TANK51]
Type = CrusaderI
Location = 70, 860
Orientation = EAST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK52]
Type = CrusaderI
Location = 105, 860
Orientation = EAST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK53]
Type = CrusaderI
Location = 140, 860
Orientation = EAST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON6]
Commander = AI
Name = CR I 6
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,216,865
Order3 = WayPt,-55,865
[TANK61]
Type = CrusaderI
Location = 483, 865
Orientation = EAST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK62]
Type = CrusaderI
Location = 516, 865
Orientation = EAST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK63]
Type = CrusaderI
Location = 550, 865
Orientation = EAST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON7]
Commander = HUMAN
Name = Pz IIIJ 9
Class = CRACK
Alignment = AXIS
Nationality = GERMAN
Order1 = WayPt,-955,345
Order2 = WayPt,-455,845
Order3 = WayPt,5,845
Order4 = WayPt,505,845
Order5 = WayPt,695,1035
Order6 = WayPt,1305,1035
Order7 = WayPt,1835,1035
[TANK71]
Type = PanzerIIIJ
Location = -1212, 345
Orientation = WEST
Name = Leader
Crew = 85,85,85,85
Texture = Camo
[TANK72]
Type = PanzerIIIJ
Location = -1221, 357
Orientation = WEST
Name = Unit 1
Crew = 85,85,85,85
Texture = Camo
[TANK73]
Type = PanzerIIIJ
Location = -1235, 375
Orientation = WEST
Name = Unit 2
Crew = 85,85,85,85
Texture = Camo
[TANK_PLATOON8]
Commander = AI
Name = PzIIIJ 8
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Reserve,MINUTES 1
Order2 = WayPt,-951,747
Order3 = Attack,TANK
[TANK81]
Type = PanzerIIIJ
Location = -1113, 747
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK82]
Type = PanzerIIIJ
Location = -1135, 765
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK83]
Type = PanzerIIIJ
Location = -1165, 785
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[AFV_PLATOON1]
Name = Bren 9
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Order1 = WayPt,1420,1020
Order2 = WayPt,1070,1020
Order3 = Defend,ALL
[AFV11]
Type = Bren
Location = 1710, 1020
Orientation = EAST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[AFV12]
Type = Bren
Location = 1775, 1020
Orientation = NORTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[AFV13]
Type = Bren
Location = 1840, 1020
Orientation = EAST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[AFV14]
Type = Bren
Location = 1910, 1020
Orientation = EAST
Name = Unit 3
Crew = 80,80,80,80
Texture = Images